Map games: Difference between revisions
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== Superpower 2 == | == Superpower 2 == | ||
Grand Strategy game with the only online servers being dedicated to roleplaying. | Grand Strategy game set in the year 2000 with the only online servers being dedicated to roleplaying. The UI is fairly impenetrable and the game is locked at a certain window size, but the easiest thing to do in the game is launch nukes at people. The one upside to Superpower 2 is the cool globe map. | ||
== Paradox Games == | == Paradox Games == | ||
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Much of the game involves managing production, fronts, and technology. The player can control every aspect of their units, and therefore not only their effectiveness in combat but the stress on their logistic system This can be somewhat stressful, especially if you have to [[RTS|micro]] individual units. Gameplay improves with alcohol: Hoi4 Night is a good time to get tipsy and a great time to get drunk. I'm almost certain this is how [https://www.youtube.com/channel/UCnQC_XGCCI__qrxwgZS27-A Bokoen1] copes with his job. | Much of the game involves managing production, fronts, and technology. The player can control every aspect of their units, and therefore not only their effectiveness in combat but the stress on their logistic system This can be somewhat stressful, especially if you have to [[RTS|micro]] individual units. Gameplay improves with alcohol: Hoi4 Night is a good time to get tipsy and a great time to get drunk. I'm almost certain this is how [https://www.youtube.com/channel/UCnQC_XGCCI__qrxwgZS27-A Bokoen1] copes with his job. | ||
Every game that we play ends up taking two hours of | Every game that we play ends up taking two hours of starting a lobby and rehosting to actually begin. Notoriously this happened once when [[Fynn]] deleted a bunch of files in attempt to remove trains and caused the game to be unplayable. Mysteriously disappearing train files have caused thousands of checksums to come out of alignment and even entire games to desnyc. | ||
== Hoi4 Syndrome == | == Hoi4 Syndrome == | ||
''See also the relevant section on [[Politics#Politics_in_Video_Games|Politics]]'' | |||
[Talk about political cringe and bad TNO memes] | [Talk about political cringe and bad TNO memes] | ||
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== Diplomacy == | == Diplomacy == | ||
Diplomacy is a strategy game [[Based|based]] around the First World War. Players take turns simultaneously with secret orders, and all movement is adjudicated at once. The game relies on intrigue in order to meet your goals, compared to tactics, this makes it an outlier in games Reconstruction Era plays and often leads to some level of [[Drama|bullshit]]. Reconstruction Era the game via Backstabbr, a free diplomacy website. | Diplomacy is a strategy game [[Based|based]] around the First World War. Players take turns simultaneously with secret orders, and all movement is adjudicated at once. The game relies on intrigue in order to meet your goals, compared to tactics, this makes it an outlier in games Reconstruction Era plays and often leads to some level of [[Drama|bullshit]]. Reconstruction Era plays the game via [https://www.backstabbr.com/ Backstabbr], a free diplomacy website. | ||
[[Category:Games]] | [[Category:Games]] |
Latest revision as of 10:46, 5 October 2024
Map games are, as the name implies, video games where you stare at a map. They can be turn-based or RTS style but are generally a genre of their own. They generally take a while to play a campaign; Reconstruction Era will usually schedule game nights or even multiple-day sessions to play through a game.
Civilization
Sid Meier's Civ 5 6 is a turn-based imperialism simulator developed from the fascist mind of an American chauvinist. It's pretty good
Superpower 2
Grand Strategy game set in the year 2000 with the only online servers being dedicated to roleplaying. The UI is fairly impenetrable and the game is locked at a certain window size, but the easiest thing to do in the game is launch nukes at people. The one upside to Superpower 2 is the cool globe map.
Paradox Games
Most of the games we play are grand strategy games developed by Paradox Interactive. They allow the player to control and develop a nation through history, building an empire and conquering their enemies. These games take hours to play, have buggy and laggy multiplayer, and cost a fortune in DLC to make playable. Naturally we play them all the time.
Crusader Kings
CK2 and CK3 are set in the medieval era. They focus more on interpersonal politics and dynastic lineage than the state. You can play as a minor noble and scheme your way up to being the emperor, or likely die of syphilis after being imprisoned by your wife/sister. There is the free older version that came out in 2012 and the new game that is actually from this decade, although few people on RE have CK3.
1234fireball will constantly ask if we want to play Crusader Kings 2 and very rarely has anyone taken the bait. One time we played as minor nobles in Venice and nothing happened for 2 hours.
Europa Universalis
Eu4 takes place during the early modern period, starting in the Renaissance and lasting until the Napoleonic wars. Most of the gameplay involves map painting by employing the main two resources, gold and manpower, in wars of conquest. There is a stupid 'mana system' and a bunch of bells and whistles you can get with DLC but most people just go for world conquest. You can get a sense for eu4 by watching some pro gameplay footage.
Eu4 is notably enjoyed by Antea and Chrobo.
Victoria
Vicky 2 and 3 start in the nineteenth century and end 100 years later in 1936. Gameplay focuses on managing production and internal politics that is dynamically linked to population categories and types of resources. Victoria 2 is old as fuck and requires hamachi to play multiplayer. Its warfare system is similar to Eu4 and the diplomacy system is confusing. Victoria 3 just came out and is naturally full to the brim with bugs. It's basically a city builder game with a war system that plays like a mobile app. The diplomatic plays system is kind of cool and it will consume all of your free time.
Hearts of Iron
Hoi4 is a World War 2 game. Since it features modern nations and ideologies, the community is rife with people who use it as a proxy for their politics. Hoi4 has the most workable multiplayer out of all these games and so we play it a lot, at one point every week but now every so often.
Much of the game involves managing production, fronts, and technology. The player can control every aspect of their units, and therefore not only their effectiveness in combat but the stress on their logistic system This can be somewhat stressful, especially if you have to micro individual units. Gameplay improves with alcohol: Hoi4 Night is a good time to get tipsy and a great time to get drunk. I'm almost certain this is how Bokoen1 copes with his job.
Every game that we play ends up taking two hours of starting a lobby and rehosting to actually begin. Notoriously this happened once when Fynn deleted a bunch of files in attempt to remove trains and caused the game to be unplayable. Mysteriously disappearing train files have caused thousands of checksums to come out of alignment and even entire games to desnyc.
Hoi4 Syndrome
See also the relevant section on Politics
[Talk about political cringe and bad TNO memes]
Diplomacy
Diplomacy is a strategy game based around the First World War. Players take turns simultaneously with secret orders, and all movement is adjudicated at once. The game relies on intrigue in order to meet your goals, compared to tactics, this makes it an outlier in games Reconstruction Era plays and often leads to some level of bullshit. Reconstruction Era plays the game via Backstabbr, a free diplomacy website.